[Help:] Please, how rewrite these 20 lines in Pascal to C++?

Discussion in 'Mixed Languages' started by moderate, May 22, 2016.

  1. moderate

    moderate MDL Guru

    Aug 31, 2009
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    #1 moderate, May 22, 2016
    Last edited by a moderator: Apr 20, 2017
    Hello,

    could anybody help me and convert these 20 lines in Pascal to C++?
    (As I need to compile it by VS as desktop win32 arm EXE for jail-broken W8-1 RT.)
    Thanks.

    Code:
    program Shutdown;
    {$apptype GUI} 
    {$mode objfpc}{$H+} 
     
    uses 
      {$IFDEF UNIX}{$IFDEF UseCThreads} 
      cthreads, 
      {$ENDIF}{$ENDIF} 
      ComObj 
      { you can add units after this }; 
     
    var 
    shell: Variant; 
     
    {$R *.res} 
     
    begin 
    shell := CreateOleObject('Shell.Application'); 
    shell.ShutdownWindows; 
    end.
    
     
  2. Michaela Joy

    Michaela Joy MDL Crazy Lady

    Jul 26, 2012
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    #2 Michaela Joy, Aug 22, 2016
    Last edited: May 5, 2017
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  3. vyvojar

    vyvojar MDL Novice

    Aug 10, 2016
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    #3 vyvojar, Aug 22, 2016
    Last edited by a moderator: Apr 20, 2017
    Code:
    #define COBJMACROS
    #include <windows.h>
    #include <shldisp.h>
    #include <shlguid.h>
    
    int main()
    {
            IShellDispatch *shell;
            CoInitialize(NULL);
            CoCreateInstance(&CLSID_Shell, NULL, CLSCTX_INPROC_SERVER, &IID_IShellDispatch, (void **)&shell);
            // In C++ may become shell->ShutdownWindows()
            IShellDispatch_ShutdownWindows(shell);
    }
    
     
  4. vyvojar

    vyvojar MDL Novice

    Aug 10, 2016
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    #4 vyvojar, Aug 22, 2016
    Last edited by a moderator: Apr 20, 2017
    And for the sake of completeness, C++ is almost the same:

    Code:
    #include <windows.h>
    #include <shldisp.h>
    #include <shlguid.h>
    
    int main()
    {
            IShellDispatch *shell;
            CoInitialize(NULL);
            CoCreateInstance(CLSID_Shell, NULL, CLSCTX_INPROC_SERVER, IID_IShellDispatch, (void **)&shell);
            shell->ShutdownWindows();
    }
    
    tip: Try to avoid C++ in Windows, it's not pretty and it will never will. Either use C and Win32 if you need to do something low level. VB/Pascal/C# for everything fancy, including COM interfaces.
     
  5. Michaela Joy

    Michaela Joy MDL Crazy Lady

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  6. Tiger-1

    Tiger-1 MDL Guru

    Oct 18, 2014
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    #6 Tiger-1, Dec 13, 2016
    Last edited by a moderator: Apr 20, 2017
    thanks a lot for very useful info dude :worthy:
     
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  7. Erik B

    Erik B MDL Member

    Oct 10, 2008
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    Nice translation!

    "Try to avoid C++ in Windows" ??
    Why would you say this? Choice of language is a very personal matter if the choice is free. Almost all Windows desktop programming is done in C++, more or less in ATL style. Just look at the Chrome code base for example. Not to mention almost all games. Classic Windows system code is a mix of C code from the 80s and C++ from 90s and 00s. Implementing COM in C? No thanks. VB/Pascal/C# all have performance issues, but I guess you mention these because of the GUI implementation. However, I agree with you C code is cleaner than C++ and perhaps more esthetic appealing. :D:D
     
  8. Michaela Joy

    Michaela Joy MDL Crazy Lady

    Jul 26, 2012
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    LOL Yup. With Pascal calling conventions no less. :D
     
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  9. Erik B

    Erik B MDL Member

    Oct 10, 2008
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    I never understood why though. stdcall being standard in COM? The WDK build assumed stdcall no matter what. :cool:

    I have no idea how new Windows code looks like, but my guess is there's a lot of modern C++ with a C interface to conform to older code. Except for PowerShell, was there ever any windows system code written in C# or .NET? WinRT still feels like a thin layer in Windows 10, so my guess is Windows 10 is still 99% the same old C/C++ base written in the 80s-90s, although patched numerous times. But few know for sure. :D:D