Winsat / IO Performance after upgrade

Discussion in 'Windows 11' started by gjohnson5, Mar 15, 2023.

  1. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    #1 gjohnson5, Mar 15, 2023
    Last edited: Mar 15, 2023
    I had to learn Windows. The performance testing tool is built into Windows. The numbers might change quite a bit after upgrades. My opinion is these numbers should look better after the next 22624.X version comes out. But the winsat formal -restart will show the results

    *Edit* - Had the same results copied twice *Edit*

    Code:
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.73
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.27
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.25
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.25
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.25
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.01
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:12.58
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.02
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.02
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.22
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.22
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.19
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.20
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:04.25
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.28
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.30
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.30
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:03.13
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1110.07 MB/s
    > CPU AES256 Encryption                        15099.36 MB/s
    > CPU Vista Compression                        2818.75 MB/s
    > CPU SHA1 Hash                                9375.01 MB/s
    > Uniproc CPU LZW Compression                  98.01 MB/s
    > Uniproc CPU AES256 Encryption                992.89 MB/s
    > Uniproc CPU Vista Compression                249.21 MB/s
    > Uniproc CPU SHA1 Hash                        732.31 MB/s
    > Memory Performance                           32438.89 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      15547.20 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   1578.14 MB/s          8.8
    > Disk  Random 16.0 Read                       681.72 MB/s          8.5
    > Total Run Time 00:01:33.20
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22621.1413]
    
    C:\Windows\System32>
    
     
  2. MrG

    MrG MDL Expert

    May 31, 2010
    1,430
    1,731
    60
    Your last 26 #'s sure shut-down my #'s except for all the (11) 42.00 F/s those are the same.
    Windows 10.19044 x86 compared with.
     
  3. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    It appears that 22621 does have some built in in-efficiencies, but most of the numbers at the bottom in terms of throughput did improve. Atleast using winsat , this seems to confirm my suspicion 22623/4 is faster than 22621

    Code:
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:11.20
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.30
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.30
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.01
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.30
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.03
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.09
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.02
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.06
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.16
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.20
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.20
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:04.94
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.34
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.36
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.33
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:03.30
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1111.11 MB/s
    > CPU AES256 Encryption                        15107.21 MB/s
    > CPU Vista Compression                        2833.49 MB/s
    > CPU SHA1 Hash                                9389.27 MB/s
    > Uniproc CPU LZW Compression                  97.99 MB/s
    > Uniproc CPU AES256 Encryption                990.31 MB/s
    > Uniproc CPU Vista Compression                249.47 MB/s
    > Uniproc CPU SHA1 Hash                        731.35 MB/s
    > Memory Performance                           31684.98 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      15431.40 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   3413.00 MB/s          9.3
    > Disk  Random 16.0 Read                       1194.21 MB/s          9.0
    > Total Run Time 00:01:35.84
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22624.1465]
    
    C:\Windows\System32>
    
     
  4. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    The total time took longer the second time, but this disk read performance is crazy. Whats did they alter or correct in 22621 that made that much a difference in disk read performance. This is basically twice as fast on the same machine.

    > Disk Sequential 64.0 Read 1578.14 MB/s 8.8
    > Disk Random 16.0 Read 681.72 MB/s 8.5
    > Total Run Time 00:01:33.20

    > Disk Sequential 64.0 Read 3413.00 MB/s 9.3
    > Disk Random 16.0 Read 1194.21 MB/s 9.0
    > Total Run Time 00:01:35.84
     
  5. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
  6. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    22624.1470 looks good on my system in terms of nvme / disk IO performance from winsat

    Code:
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.73
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.02
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:12.86
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.02
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.06
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.09
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.19
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.23
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.17
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.23
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:04.50
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.28
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.33
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.34
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:03.38
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1104.50 MB/s
    > CPU AES256 Encryption                        15073.20 MB/s
    > CPU Vista Compression                        2767.84 MB/s
    > CPU SHA1 Hash                                9413.02 MB/s
    > Uniproc CPU LZW Compression                  97.91 MB/s
    > Uniproc CPU AES256 Encryption                992.15 MB/s
    > Uniproc CPU Vista Compression                249.14 MB/s
    > Uniproc CPU SHA1 Hash                        731.32 MB/s
    > Memory Performance                           38355.95 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      14945.30 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   3404.96 MB/s          9.3
    > Disk  Random 16.0 Read                       1667.38 MB/s          9.1
    > Total Run Time 00:01:34.13
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22624.1470]
    
    C:\Windows\System32>
    
     
  7. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Winsat and Samsung Magician show an increase in write performance with the new build. The read performance dropped a bit on both tools.
    Overall much better than the first test. which was 22621.1413 which seems to have an IO inefficiency or bug that should be reported.
    Not sure how to report bugs in beta builds.....

    > Disk Sequential 64.0 Read 3413.00 MB/s 9.3
    > Disk Random 16.0 Read 1194.21 MB/s 9.0
    -------------------------------------------------------------------------------------
    C:\Windows\System32>ver

    Microsoft Windows [Version 10.0.22624.1465]

    C:\Windows\System32>

    Next Test:

    > Disk Sequential 64.0 Read 3404.96 MB/s 9.3
    > Disk Random 16.0 Read 1667.38 MB/s 9.1
    --------------------------------------------------------------------------------------
    C:\Windows\System32>ver

    Microsoft Windows [Version 10.0.22624.1470]

    C:\Windows\System32>
     
  8. steven4554

    steven4554 MDL Expert

    Jul 12, 2009
    1,502
    2,814
    60
    To report bugs in Release Preview, Beta, Dev and Canary builds, just report them to Microsoft using the feedback app (to launch press Windows Key + F)
     
    Stop hovering to collapse... Click to collapse... Hover to expand... Click to expand...
  9. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    The new build seems in line with previous 22624 builds.
    Code:
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.69
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.01
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.33
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.03
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.02
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.23
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.20
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.27
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:04.75
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.31
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.38
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.38
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:06.51
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1110.11 MB/s
    > CPU AES256 Encryption                        15062.22 MB/s
    > CPU Vista Compression                        2828.73 MB/s
    > CPU SHA1 Hash                                9358.65 MB/s
    > Uniproc CPU LZW Compression                  96.76 MB/s
    > Uniproc CPU AES256 Encryption                991.48 MB/s
    > Uniproc CPU Vista Compression                246.38 MB/s
    > Uniproc CPU SHA1 Hash                        728.68 MB/s
    > Memory Performance                           30168.52 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      13994.60 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   3400.59 MB/s          9.3
    > Disk  Random 16.0 Read                       1397.21 MB/s          9.1
    > Total Run Time 00:01:38.06
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22624.1537]
    
    C:\Windows\System32>
    
     
  10. endbase

    endbase MDL Guru

    Aug 12, 2012
    4,694
    1,717
    150
    #12 endbase, Apr 1, 2023
    Last edited: Apr 1, 2023
    Stop hovering to collapse... Click to collapse... Hover to expand... Click to expand...
  11. endbase

    endbase MDL Guru

    Aug 12, 2012
    4,694
    1,717
    150
    Stop hovering to collapse... Click to collapse... Hover to expand... Click to expand...
  12. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Samsung nvme controller driver
     
  13. endbase

    endbase MDL Guru

    Aug 12, 2012
    4,694
    1,717
    150
    #16 endbase, Apr 1, 2023
    Last edited: Apr 1, 2023
    Oke I'm on microsoft controller driver the standard one dated 2006.

    edit you could try the standard one instead of the samsung controller driver and see what the results are.
     
    Stop hovering to collapse... Click to collapse... Hover to expand... Click to expand...
  14. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Now that I have fix the ISO build and ran my Clean_Windows and set_winre batch scripts...
    Code:
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.66
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.27
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.30
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.28
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.01
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:12.59
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:10.09
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.09
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.16
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.22
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.22
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.23
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:04.48
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.31
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.34
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.33
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:03.14
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1093.63 MB/s
    > CPU AES256 Encryption                        14896.98 MB/s
    > CPU Vista Compression                        2802.06 MB/s
    > CPU SHA1 Hash                                9402.99 MB/s
    > Uniproc CPU LZW Compression                  95.25 MB/s
    > Uniproc CPU AES256 Encryption                985.24 MB/s
    > Uniproc CPU Vista Compression                245.17 MB/s
    > Uniproc CPU SHA1 Hash                        723.92 MB/s
    > Memory Performance                           31287.26 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      14473.50 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   3353.96 MB/s          9.3
    > Disk  Random 16.0 Read                       1623.38 MB/s          9.1
    > Total Run Time 00:01:40.75
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22624.1546]
    
    C:\Windows\System32>
    
     
  15. RobrPatty

    RobrPatty MDL Expert

    Jul 23, 2009
    1,282
    598
    60
    #20 RobrPatty, Apr 11, 2023
    Last edited: Apr 11, 2023