Hello, I am trying to make my first flash game but have a problem adding more levels. In main timeline I have a layer that contains my levels. So far 3 test levels. In the actions layer in the main timeline I have this code Code: if (circle_mc.hitTestObject(platforms.goal1)) { nextLevel.alpha = 1.00 nextLevel.addEventListener (MouseEvent.CLICK, nextLevel1); function nextLevel1(evt:MouseEvent):void { platforms1.nextFrame(); } instead of sending me to the next frame in platforms layer it sends me to the last frame. This also happens if I add more frames. I've tried varying the placement of the eventlistener and function with no luck I've added the .fla file. Please take a look and please make the answer simple, i'm just a newbie and do not understand codes such as container and addChild();.
Once again this forum fails to help me before my homecountry's small forum (not dedicated to computer) gives me a solution. Here I guess nobody cared as it was a quite easy solution , but it still might be someone in the future having the same problem so I post the solution here anyway. The old way apparently gave flash problems because it added a new listener everytime the circle hit the goal. This led to the ignoring of the stop function. Placing the function nextLevel1(evt:MouseEvent):void outside of the movecircle function solved the problem
We failed him once again I would have answered if I knew the solution, and so would most other people. Want me to apologize for not being a flash developer? You're comparing the dedicated Flash and Animation section of diskusjon.no (which for your information is not a small forum) to the MDL 'general coding' section. Wow.
Sorry No, I don't want you to apologize. And yes I beleived a norwegian forum had a lot smaller (atl least computer) community than a english more international one more dedicated to computers. That dedicated flash forum only has a few threads from this year. I see now that it was stupid of me to say that and I apologize. I just didn't get a very positive reply to my last question here neither, and.. I don't know, maybe I let that unreasonable affect my attitude here. Sorry...