The features in the new Windows 3D Paint application are by all means very encouraging and the application itself is very resourceful. There is no much pressure placed on my system memory and CPU as would have expected of any other 3D application out there. Most tools I have come across, downloaded and installed to get my hands on designing objects in 3D used huge part of my system resources. My system is an averagely configured laptop to minimum taste, meaning it is not the powerful class of computer systems. Each use of those applications, although are third-party software, make the fans whiz loud at every selection of 3D tool. The system often hanged or lagged intermittently. I haven't experienced any of those in 3D Paint Preview. When comparing it to Windows classic Paint, the application we all come to love and familiar with, it is right to say it has been a very useful tools for most people who use Windows operating system default applications for designing. As time goes by things change and that is when the new and glittery 3D Paint Preview becomes very well refreshing to work with. With more added features it is beginning to make old Paint looks outdated and replaced with something better. These are features are the flexible touch capability, stylus compactible, it brings perspective to object while designing in the environment, one can import and export 3D files, the possibility of saving your project within the application and retrieve it whenever you want, it has good community base, these are among many things that distinguish it from the classic Paint that is going through possible retiring phase. What is your experience using 3D Paint Preview in comparison to classic Paint?