Perhaps you are using the modified version of the Windows 11. People are able to get around it by making changes to some files in the Source folder.
anyone know how to install netframework 3.5 on win 11 the old trick doesn't work dism /online /enable-feature /featurename:netfx3 /all /source:f:\sxs /limitaccess
yea, no printers and scanners that didnt work in windows 8 dont work in windows 10 since manufacturers just stopped making drivers for them. if you have no hardware issues with windows 10 then you wouldnt have issues with 8. what you really mean to say is that people waited long enough and got new hardware to use windows 10
I do, I have mixed feelings on the performance but can't complain since its not the official. Its stable enough for day use IMO
Firstly I have found that PC Health is not accurate. Treat it as a guide, its faulty. I also had the same problem, found out I had to also be logged into a microsoft account for it to be accepted. Once I did that, the PC Health said all ok. I doubt I will need to log in to load from a disk.
Dropping 32bit os is really about dropping 16-bit support. 64-bit os still runs 32-bit programs. Every cpu made in like the last twenty years can run 64bit os.
Nope. I tried, but either Oculus itself, or video encoding overall is broken, and I need working VR (whole reason I run Windows nowadays ) Specifically, running Oculus (Link with wired and Air with a Quest 2), it will work fine in the headset for exactly 25 seconds, and then become a stuttery mess. Oculus Logs don't indicate anything aside from GPU encoder backup, but no indication as to why (just after 25 seconds, encoder usage in Task Manager drops abruptly). Doesn't seem to happen with Virtual Desktop (the $20 wireless streaming app), and I haven't checked if it affects any other video encoding software (like HandBrake or OBS). I have a RX 580, but this happened with both WDDM 3.0 (the UWP driver AMD distributes on WU) and 2.7 (official AMD) drivers, and only on 21996 (Oculus works fine on W10 19041). If anyone is looking to try to reproduce this, here's the quick points: Only saw it happen with Oculus Link and H.264 GPU encoder performance drops without obvious reason after 25 seconds of it being initialized Happens with a RX 580 with WDDM 2.7 and 3.0 drivers (unsure of Vega/RDNA1/RDNA2 on AMD, or anything NVIDIA) For free software that uses GPU encoders, HandBrake (video converter) and OBS (recording/streaming) are two that come to mind GPU encoder usage is shown in Task Manager (performance -> GPU tab at the bottom) To reproduce issues: Start something that uses GPU video encoding, and observe performance up to 25 seconds, and beyond that
I downloaded untouched ISO to my Surface Pro 4 and it updated quickly and without incident. I was actually amazed.
I think a lot of people will be staying or forced to stay with Win 10 for the foreseeable future. This was probably pushed by OEMs who want people and especially companies to buy new computers. My current PC runs Win10 amazingly but doesn't support Win 11 because of TPM