Winsat / IO Performance after upgrade

Discussion in 'Windows 11' started by gjohnson5, Mar 15, 2023.

  1. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
  2. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    I have switched to the standard nvme express driver vs samsung nvme controller driver. Things are slower per winsat for both read and write speed. I replaced a 970 Pro with a 980 and the numbers throughput wise for disk performance with winsat are slower

    This is also after the upgrade to 22624.1610 and having to re-bitlocker the drives after replacing the 970 pro with a 980

    Code:
    F:\>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.92
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.34
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.06
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.02
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.05
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.23
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.22
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.22
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:05.66
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.56
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.45
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.51
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:08.44
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1102.26 MB/s
    > CPU AES256 Encryption                        15094.37 MB/s
    > CPU Vista Compression                        2808.55 MB/s
    > CPU SHA1 Hash                                9425.05 MB/s
    > Uniproc CPU LZW Compression                  97.94 MB/s
    > Uniproc CPU AES256 Encryption                993.35 MB/s
    > Uniproc CPU Vista Compression                248.02 MB/s
    > Uniproc CPU SHA1 Hash                        731.75 MB/s
    > Memory Performance                           31929.31 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      15396.80 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   2488.73 MB/s          9.1
    > Disk  Random 16.0 Read                       158.98 MB/s          7.5
    > Total Run Time 00:01:41.36
    
    F:\>ver
    
    Microsoft Windows [Version 10.0.22624.1610]
    
    F:\>
    
     
  3. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Original State:
    > Disk Sequential 64.0 Read 3353.96 MB/s 9.3
    > Disk Random 16.0 Read 1623.38 MB/s 9.1
    > Total Run Time 00:01:40.75

    C:\Windows\System32>ver

    Microsoft Windows [Version 10.0.22624.1546]

    C:\Windows\System32>
    ---------------------------------------------------------------------------------------------
    After upgrades:
    > Disk Sequential 64.0 Read 2488.73 MB/s 9.1
    > Disk Random 16.0 Read 158.98 MB/s 7.5
    > Total Run Time 00:01:41.36

    F:\>ver

    Microsoft Windows [Version 10.0.22624.1610]

    F:\>
    --------------------------------------------------------------------------------------------------
    The random read number looks like its missing a 0. Might be a bug. I wonder what Magician says....
     
  4. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
  5. FerrumMaster

    FerrumMaster MDL Junior Member

    Jun 5, 2012
    66
    20
    0
    Dude, you are overdoing things and not understanding how you bench. Benchmarking OS drive is useless as it usually doing other things. These benchmarks are highly tied not to your SSD but CPU single core speed and temperatures that moment and if you luckly the governor will treat winsat as priority task and give a fastest core for this old epeen test.

    Your real performance is not affected. Use the PC.
     
  6. FerrumMaster

    FerrumMaster MDL Junior Member

    Jun 5, 2012
    66
    20
    0
    I hope at least after update you remember to reinstall AMD Chipset driver package, it it alters registry to have proper boost working, and that actually changes single core speeds again. You can look it in installer log on change deltas. Doing build update doesn't keep those settings intact, you have to reinstall a lot of things due to registry settings being reset.

    Not sure what exactly you debunked here... it is an expected behavior, you just cannot maintain your PC properly here as don't take into account the changes and how SSD react to benchmarking. This whole thing is going into the forest without wood.
     
  7. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    After the new build 22624.1616, results seem to be similar to previous builds..... The results seem a small percentage slower in terms of sequential read, write does seem to be trending slightly upward.

    Code:
    Microsoft Windows [Version 10.0.22624.1616]
    (c) Microsoft Corporation. All rights reserved.
    
    C:\Windows\System32>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.73
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.36
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.36
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.02
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.00
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.08
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:10.06
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.02
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.16
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.20
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.17
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.20
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:06.83
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.42
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.39
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.41
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:08.08
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1087.37 MB/s
    > CPU AES256 Encryption                        14963.94 MB/s
    > CPU Vista Compression                        2730.26 MB/s
    > CPU SHA1 Hash                                9200.37 MB/s
    > Uniproc CPU LZW Compression                  96.42 MB/s
    > Uniproc CPU AES256 Encryption                980.94 MB/s
    > Uniproc CPU Vista Compression                247.23 MB/s
    > Uniproc CPU SHA1 Hash                        722.92 MB/s
    > Memory Performance                           29696.02 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      14122.40 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   2369.77 MB/s          9.1
    > Disk  Random 16.0 Read                       237.77 MB/s          7.9
    > Total Run Time 00:01:48.53
    
    C:\Windows\System32>ver
    
    Microsoft Windows [Version 10.0.22624.1616]
    
    C:\Windows\System32>
    
     
  8. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Sorry for being late posting this. I ran these a few days ago but just now posting them
    There appears to be some efficiency changes with this build. This is good. The numbers increased here

    Code:
    D:\>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.83
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.01
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10  -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.28
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.08
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.08
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.06
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.17
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.23
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.17
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.17
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:05.31
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.39
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.42
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:08.06
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:00.41
    > Run Time 00:00:00.00
    > CPU LZW Compression                          1095.45 MB/s
    > CPU AES256 Encryption                        15018.67 MB/s
    > CPU Vista Compression                        2810.50 MB/s
    > CPU SHA1 Hash                                9360.25 MB/s
    > Uniproc CPU LZW Compression                  97.50 MB/s
    > Uniproc CPU AES256 Encryption                992.01 MB/s
    > Uniproc CPU Vista Compression                247.60 MB/s
    > Uniproc CPU SHA1 Hash                        728.27 MB/s
    > Memory Performance                           31286.17 MB/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Batch Performance                   42.00 F/s
    > Direct3D Alpha Blend Performance             42.00 F/s
    > Direct3D ALU Performance                     42.00 F/s
    > Direct3D Texture Load Performance            42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Geometry Performance                42.00 F/s
    > Direct3D Constant Buffer Performance         42.00 F/s
    > Video Memory Throughput                      15102.80 MB/s
    > Dshow Video Encode Time                      0.00000 s
    > Dshow Video Decode Time                      0.00000 s
    > Media Foundation Decode Time                 0.00000 s
    > Disk  Sequential 64.0 Read                   2390.54 MB/s          9.1
    > Disk  Random 16.0 Read                       398.34 MB/s          8.2
    > Total Run Time 00:01:40.25
    
    D:\>ver
    
    Microsoft Windows [Version 10.0.22624.1680]
    
    D:\>
    
     
  9. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Winsat Test results for 22624.1690. They look very inline with the last build

    E:\recovery>winsat formal -restart
    Windows System Assessment Tool
    > Running the Formal Assessment
    > Running: Feature Enumeration ''
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-aname DWM -time 10 -fbc 10 -disp off -normalw 1 -alphaw 2 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock'
    > Assessing Desktop Graphics Performance
    > Run Time 00:00:10.83
    > Running: WinSAT Direct3D Assessment '-aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Batch Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Assessing DirectX Alpha blend Performance
    > Run Time 00:00:00.34
    > Running: WinSAT Direct3D Assessment '-aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX Texture load Performance
    > Run Time 00:00:00.33
    > Running: WinSAT Direct3D Assessment '-aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Assessing DirectX ALU Performance
    > Run Time 00:00:00.31
    > Running: WinSAT Direct3D Assessment '-dx10 -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1'
    > Run Time 00:00:00.00
    > Running: WinSAT Direct3D Assessment '-dx10 -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6'
    > Run Time 00:00:00.00
    > MOOBE Run Time 00:00:13.42
    > Running: CPU Assessment '-encryption -up'
    > Run Time 00:00:03.09
    > Running: CPU Assessment '-compression -up'
    > Run Time 00:00:10.03
    > Running: CPU Assessment '-encryption2 -up'
    > Run Time 00:00:03.02
    > Running: CPU Assessment '-compression2 -up'
    > Run Time 00:00:10.06
    > Running: CPU Assessment '-encryption'
    > Run Time 00:00:10.25
    > Running: CPU Assessment '-compression'
    > Run Time 00:00:10.22
    > Running: CPU Assessment '-encryption2'
    > Run Time 00:00:10.19
    > Running: CPU Assessment '-compression2'
    > Run Time 00:00:10.20
    > Running: System memory performance assessment ''
    > Run Time 00:00:05.25
    > Running: Storage Assessment '-seq -read -n 1'
    > Run Time 00:00:05.44
    > Running: Storage Assessment '-ran -read -n 1'
    > Run Time 00:00:00.41
    > Running: Storage Assessment '-ran -read -n 0'
    > Run Time 00:00:00.42
    > Running: Storage Assessment '-ran -read -n 2'
    > Run Time 00:00:00.39
    > Running: Storage Assessment '-ran -read -n 3'
    > Run Time 00:00:08.39
    > Run Time 00:00:00.00
    > CPU LZW Compression 1096.18 MB/s
    > CPU AES256 Encryption 14989.66 MB/s
    > CPU Vista Compression 2821.19 MB/s
    > CPU SHA1 Hash 9663.25 MB/s
    > Uniproc CPU LZW Compression 97.85 MB/s
    > Uniproc CPU AES256 Encryption 993.29 MB/s
    > Uniproc CPU Vista Compression 248.28 MB/s
    > Uniproc CPU SHA1 Hash 731.70 MB/s
    > Memory Performance 31329.89 MB/s
    > Direct3D Batch Performance 42.00 F/s
    > Direct3D Alpha Blend Performance 42.00 F/s
    > Direct3D ALU Performance 42.00 F/s
    > Direct3D Texture Load Performance 42.00 F/s
    > Direct3D Batch Performance 42.00 F/s
    > Direct3D Alpha Blend Performance 42.00 F/s
    > Direct3D ALU Performance 42.00 F/s
    > Direct3D Texture Load Performance 42.00 F/s
    > Direct3D Geometry Performance 42.00 F/s
    > Direct3D Geometry Performance 42.00 F/s
    > Direct3D Constant Buffer Performance 42.00 F/s
    > Video Memory Throughput 15310.20 MB/s
    > Dshow Video Encode Time 0.00000 s
    > Dshow Video Decode Time 0.00000 s
    > Media Foundation Decode Time 0.00000 s
    > Disk Sequential 64.0 Read 2344.55 MB/s 9.1
    > Disk Random 16.0 Read 656.37 MB/s 8.4
    > Total Run Time 00:01:41.05

    E:\recovery>ver

    Microsoft Windows [Version 10.0.22624.1690]

    E:\recovery>
     
  10. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
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  11. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
  12. gjohnson5

    gjohnson5 MDL Member

    Jul 25, 2013
    132
    55
    10
    Sorry for the not remembering the code or spoiler features. But performance wise, no real change from 22621 to 22631 from what I can tell. There is variability built into the tools and that seems to be what is shown